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Boundaries

Key concepts: Clamping, animations (handlers)

Resources

Challenge

→ We need to keep him inside the screen boundaries.

→ We want to drop him and make him bounce on the ground.

💡 TIPS && HINTS:
  • You already have the gesture handler you need for this, consider using callbacks.
  • The library provides us a clamp function to bound the movement.
  • You can explore the withTiming config for the bouncing.